Installation guide

Gameplay classification
TesseractOne (T1): modules which make Minecraft more challenging, includes stuff like Cave-in, Dragonator, etc.

TesseractTwo (T2): modules which are more vanilla-ish. They may overlap with T1 or T3, but would be classified under this category if they're deemed to enhance the 'vanilla feel'. Modules include Equines, Heart Canisters, Solar Furnaces, Better Furnaces, Throwable Dragon Breath, and so on.

TesseractThree (T3): modules which add industrialisation to the game and miscellaneous modules that do not really fit into T1 or T2, for instance magic-inducing modules. Modules will include Necromancy, Infusers, Mob Catchers, Potentia, Manure, Machine Casings and Basic Machines

TesseractFour (T4): Everything at once.

Module classification
Category A: modules which do not need any other modules to run. No dependencies. Other modules depend on them. Other modules may have to be installed for these modules to work properly.

Category B: modules which rely on Cat A modules to work.

Category C: modules which rely on Cat B modules to work.

Category I: modules which are interwoven. It may appear so that as 2 modules may be required to be installed for both modules to work correctly, such as in circular dependency.

Download and installation
N/A yet